{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "undo",
  "title": "undo",
  "description": "Animated undo icon",
  "dependencies": [
    "motion"
  ],
  "files": [
    {
      "path": "icons/undo.tsx",
      "content": "'use client';\n\nimport type { Variants } from 'motion/react';\nimport { motion, useAnimation } from 'motion/react';\nimport type { HTMLAttributes } from 'react';\nimport { forwardRef } from 'react';\nimport { useIconAnimation } from '@/lib/use-icon-animation';\nimport { cn } from '@/lib/utils';\n\nexport interface UndoIconHandle {\n  startAnimation: () => void;\n  stopAnimation: () => void;\n}\n\ninterface UndoIconProps extends HTMLAttributes<HTMLDivElement> {\n  size?: number;\n}\n\n// a complete backward turn reads as undo; the wind-up makes direction immediate\nconst undoVariants: Variants = {\n  normal: { transform: 'rotate(0deg) scale(1)', pathLength: 1 },\n  animate: {\n    transform: [\n      'rotate(0deg) scale(1)',\n      'rotate(16deg) scale(0.97)',\n      'rotate(-360deg) scale(1)',\n      'rotate(-352deg) scale(1.01)',\n      'rotate(-360deg) scale(1)',\n    ],\n    pathLength: [1, 0.82, 1, 1, 1],\n    transition: { duration: 0.82, ease: [0.77, 0, 0.175, 1], times: [0, 0.1, 0.68, 0.84, 1] },\n    transitionEnd: { transform: 'rotate(0deg) scale(1)' },\n  },\n};\n\nconst UndoIcon = forwardRef<UndoIconHandle, UndoIconProps>(\n  ({ onMouseEnter, onMouseLeave, className, size = 28, ...props }, ref) => {\n    const controls = useAnimation();\n    const { handleMouseEnter, handleMouseLeave } = useIconAnimation({\n      controls,\n      loops: false,\n      onMouseEnter,\n      onMouseLeave,\n      ref,\n    });\n\n    return (\n      <div\n        className={cn(className)}\n        onMouseEnter={handleMouseEnter}\n        onMouseLeave={handleMouseLeave}\n        {...props}\n      >\n        <svg\n          xmlns=\"http://www.w3.org/2000/svg\"\n          width={size}\n          height={size}\n          viewBox=\"0 0 24 24\"\n          fill=\"none\"\n          overflow=\"visible\"\n        >\n          <motion.path\n            d=\"M3 12C3 16.9706 7.02944 21 12 21C16.9706 21 21 16.9706 21 12C21 7.02944 16.9706 3 12 3C8.79275 3 5.97733 4.67765 4.38341 7.20327M3.29339 3.00076L3.46556 5.05452C3.58958 6.53384 3.65159 7.27349 4.13359 7.68914C4.61559 8.10479 5.32673 8.03185 6.74899 7.88595L8.79339 7.67625\"\n            stroke=\"currentColor\"\n            strokeLinecap=\"round\"\n            strokeLinejoin=\"round\"\n            strokeWidth=\"1.5\"\n            variants={undoVariants}\n            animate={controls}\n            initial=\"normal\"\n            style={{ transformOrigin: '12px 12px' }}\n          />\n        </svg>\n      </div>\n    );\n  }\n);\n\nUndoIcon.displayName = 'UndoIcon';\n\nexport { UndoIcon };\n",
      "type": "registry:ui"
    },
    {
      "path": "lib/use-icon-animation.ts",
      "content": "'use client';\n\nimport type { LegacyAnimationControls } from 'motion/react';\nimport { useReducedMotion } from 'motion/react';\nimport type {\n  ForwardedRef,\n  MouseEventHandler,\n} from 'react';\nimport { useCallback, useImperativeHandle, useRef } from 'react';\n\nexport interface AnimatedIconHandle {\n  startAnimation: () => void;\n  stopAnimation: () => void;\n}\n\ninterface UseIconAnimationOptions {\n  controls: LegacyAnimationControls;\n  loops?: boolean;\n  onMouseEnter?: MouseEventHandler<HTMLDivElement>;\n  onMouseLeave?: MouseEventHandler<HTMLDivElement>;\n  ref: ForwardedRef<AnimatedIconHandle>;\n}\n\nexport function useIconAnimation({\n  controls,\n  loops = false,\n  onMouseEnter,\n  onMouseLeave,\n  ref,\n}: UseIconAnimationOptions) {\n  const shouldReduceMotion = useReducedMotion();\n  const isControlledRef = useRef(false);\n  const isPlayingRef = useRef(false);\n  const runRef = useRef(0);\n\n  const startAnimation = useCallback(() => {\n    if (shouldReduceMotion || isPlayingRef.current) return;\n\n    isPlayingRef.current = true;\n    const run = ++runRef.current;\n    controls.set('normal');\n    void controls.start('animate').then(() => {\n      if (runRef.current === run) isPlayingRef.current = false;\n    });\n  }, [controls, shouldReduceMotion]);\n\n  const stopAnimation = useCallback(() => {\n    if (!loops) return;\n\n    runRef.current++;\n    isPlayingRef.current = false;\n    void controls.start('normal');\n  }, [controls, loops]);\n\n  useImperativeHandle(\n    ref,\n    () => {\n      isControlledRef.current = true;\n      return { startAnimation, stopAnimation };\n    },\n    [startAnimation, stopAnimation]\n  );\n\n  const handleMouseEnter = useCallback<MouseEventHandler<HTMLDivElement>>(\n    (event) => {\n      onMouseEnter?.(event);\n      if (!isControlledRef.current) startAnimation();\n    },\n    [onMouseEnter, startAnimation]\n  );\n\n  const handleMouseLeave = useCallback<MouseEventHandler<HTMLDivElement>>(\n    (event) => {\n      onMouseLeave?.(event);\n      if (!isControlledRef.current) stopAnimation();\n    },\n    [onMouseLeave, stopAnimation]\n  );\n\n  return { handleMouseEnter, handleMouseLeave };\n}\n",
      "type": "registry:lib"
    }
  ],
  "type": "registry:ui"
}